r.HairStrands.SkyLighting
r.HairStrands.SkyLighting
#Overview
name: r.HairStrands.SkyLighting
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Enable sky lighting on hair.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/HairStrands/HairStrandsEnvironment.cpp:32
Scope: file
Source code excerpt:
static int32 GHairSkylightingEnable = 1;
static FAutoConsoleVariableRef CVarHairSkylightingEnable(TEXT("r.HairStrands.SkyLighting"), GHairSkylightingEnable, TEXT("Enable sky lighting on hair."));
static int32 GHairSkyAOEnable = 1;
static FAutoConsoleVariableRef CVarHairSkyAOEnable(TEXT("r.HairStrands.SkyAO"), GHairSkyAOEnable, TEXT("Enable (sky) AO on hair."));
static float GHairSkylightingConeAngle = 3;
static FAutoConsoleVariableRef CVarHairSkylightingConeAngle(TEXT("r.HairStrands.SkyLighting.ConeAngle"), GHairSkylightingConeAngle, TEXT("Cone angle for tracing sky lighting on hair."));