r.HairStrands.Visibility.Clear
r.HairStrands.Visibility.Clear
#Overview
name: r.HairStrands.Visibility.Clear
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Clear hair strands visibility buffer
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/HairStrands/HairStrandsVisibility.cpp:44
Scope: file
Source code excerpt:
static int32 GHairClearVisibilityBuffer = 0;
static FAutoConsoleVariableRef CVarHairClearVisibilityBuffer(TEXT("r.HairStrands.Visibility.Clear"), GHairClearVisibilityBuffer, TEXT("Clear hair strands visibility buffer"));
static TAutoConsoleVariable<int32> CVarHairVelocityMagnitudeScale(
TEXT("r.HairStrands.VelocityMagnitudeScale"),
100, // Tuned by eye, based on heavy motion (strong head shack)
TEXT("Velocity magnitude (in pixel) at which a hair will reach its pic velocity-rasterization-scale under motion to reduce aliasing. Default is 100."));