r.HairStrands.Visibility.ComputeRaster.Culling

r.HairStrands.Visibility.ComputeRaster.Culling

#Overview

name: r.HairStrands.Visibility.ComputeRaster.Culling

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/HairStrands/HairStrandsVisibility.cpp:77

Scope: file

Source code excerpt:

int32 GHairVisibilityComputeRaster_Debug = 0;

static FAutoConsoleVariableRef CVarHairVisibilityComputeRaster_Culling(TEXT("r.HairStrands.Visibility.ComputeRaster.Culling"), GHairVisibilityComputeRaster_Culling, TEXT("Use culling buffers with compute rasterization."));
static FAutoConsoleVariableRef CVarHairVisibilityComputeRaster_MaxTiles(TEXT("r.HairStrands.Visibility.ComputeRaster.MaxTiles"), GHairVisibilityComputeRaster_MaxTiles, TEXT("Maximum number of tiles used for compute rasterization. 8192 is default"));
static FAutoConsoleVariableRef CVarHairVisibilityComputeRaster_TileSize(TEXT("r.HairStrands.Visibility.ComputeRaster.TileSize"), GHairVisibilityComputeRaster_TileSize, TEXT("Tile size used for compute rasterization. Experimental - only size of 32 currently supported"));
static FAutoConsoleVariableRef CVarHairVisibility_NumClassifiers(TEXT("r.HairStrands.Visibility.NumClassifiers"), GHairVisibility_NumClassifiers, TEXT("Number of workgroups used in hair segment classification pass. 32 is default"));
static FAutoConsoleVariableRef CVarHairVisibilityComputeRaster_NumBinners(TEXT("r.HairStrands.Visibility.ComputeRaster.NumBinners"), GHairVisibilityComputeRaster_NumBinners, TEXT("Number of Binners used in Binning compute rasterization pass. 32 is default"));
static FAutoConsoleVariableRef CVarHairVisibilityComputeRaster_NumRasterizers(TEXT("r.HairStrands.Visibility.ComputeRaster.NumRasterizers"), GHairVisibilityComputeRaster_NumRasterizers, TEXT("Number of Rasterizers used compute rasterization. 256 is default"));
static FAutoConsoleVariableRef CVarHairVisibilityComputeRaster_NumRasterizersNaive(TEXT("r.HairStrands.Visibility.ComputeRaster.NumRasterizersNaive"), GHairVisibilityComputeRaster_NumRasterizersNaive, TEXT("Number of Rasterizers used in naive compute rasterization. 256 is default"));