r.HairStrands.Visibility.NumClassifiers
r.HairStrands.Visibility.NumClassifiers
#Overview
name: r.HairStrands.Visibility.NumClassifiers
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Number of workgroups used in hair segment classification pass. 32 is default
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/HairStrands/HairStrandsVisibility.cpp:80
Scope: file
Source code excerpt:
static FAutoConsoleVariableRef CVarHairVisibilityComputeRaster_MaxTiles(TEXT("r.HairStrands.Visibility.ComputeRaster.MaxTiles"), GHairVisibilityComputeRaster_MaxTiles, TEXT("Maximum number of tiles used for compute rasterization. 8192 is default"));
static FAutoConsoleVariableRef CVarHairVisibilityComputeRaster_TileSize(TEXT("r.HairStrands.Visibility.ComputeRaster.TileSize"), GHairVisibilityComputeRaster_TileSize, TEXT("Tile size used for compute rasterization. Experimental - only size of 32 currently supported"));
static FAutoConsoleVariableRef CVarHairVisibility_NumClassifiers(TEXT("r.HairStrands.Visibility.NumClassifiers"), GHairVisibility_NumClassifiers, TEXT("Number of workgroups used in hair segment classification pass. 32 is default"));
static FAutoConsoleVariableRef CVarHairVisibilityComputeRaster_NumBinners(TEXT("r.HairStrands.Visibility.ComputeRaster.NumBinners"), GHairVisibilityComputeRaster_NumBinners, TEXT("Number of Binners used in Binning compute rasterization pass. 32 is default"));
static FAutoConsoleVariableRef CVarHairVisibilityComputeRaster_NumRasterizers(TEXT("r.HairStrands.Visibility.ComputeRaster.NumRasterizers"), GHairVisibilityComputeRaster_NumRasterizers, TEXT("Number of Rasterizers used compute rasterization. 256 is default"));
static FAutoConsoleVariableRef CVarHairVisibilityComputeRaster_NumRasterizersNaive(TEXT("r.HairStrands.Visibility.ComputeRaster.NumRasterizersNaive"), GHairVisibilityComputeRaster_NumRasterizersNaive, TEXT("Number of Rasterizers used in naive compute rasterization. 256 is default"));
static FAutoConsoleVariableRef CVarHairVisibilityComputeRaster_Debug(TEXT("r.HairStrands.Visibility.ComputeRaster.Debug"), GHairVisibilityComputeRaster_Debug, TEXT("Debug compute raster output"));
static float GHairStrandsFullCoverageThreshold = 0.98f;