r.HairStrands.Visibility.UseHWRaster

r.HairStrands.Visibility.UseHWRaster

#Overview

name: r.HairStrands.Visibility.UseHWRaster

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/HairStrands/HairStrandsVisibility.cpp:114

Scope: file

Source code excerpt:


static int32 GHairStrandsUseHWRaster = 0;
static FAutoConsoleVariableRef CVarHairStrandsUseHWRaster(TEXT("r.HairStrands.Visibility.UseHWRaster"), GHairStrandsUseHWRaster, TEXT("Toggles the hardware rasterizer for hair strands visibility rendering."));

static int32 GHairStrandsUseNaiveSWRaster = 0;
static FAutoConsoleVariableRef CVarHairStrandsUseNaiveSWRaster(TEXT("r.HairStrands.Visibility.UseNaiveSWRaster"), GHairStrandsUseNaiveSWRaster, TEXT("Toggles a naive version of the software rasterizer for hair strands visibility rendering."));

static int32 GHairStrandsTileCompaction = 0;
static FAutoConsoleVariableRef CVarHairStrandsTileCompaction(TEXT("r.HairStrands.Visibility.TileCompaction"), GHairStrandsTileCompaction, TEXT("Enables a compaction pass to run on the output of the binning pass of the hair software rasterizer."));