r.HairStrands.Voxelization.InjectOpaque.BiasCount
r.HairStrands.Voxelization.InjectOpaque.BiasCount
#Overview
name: r.HairStrands.Voxelization.InjectOpaque.BiasCount
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Bias, in number of voxel, at which opaque depth is injected.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/HairStrands/HairStrandsVoxelization.cpp:64
Scope: file
Source code excerpt:
static int32 GHairStransVoxelInjectOpaqueBiasCount = 3;
static int32 GHairStransVoxelInjectOpaqueMarkCount = 6;
static FAutoConsoleVariableRef CVarHairStransVoxelInjectOpaqueBiasCount(TEXT("r.HairStrands.Voxelization.InjectOpaque.BiasCount"), GHairStransVoxelInjectOpaqueBiasCount, TEXT("Bias, in number of voxel, at which opaque depth is injected."));
static FAutoConsoleVariableRef CVarHairStransVoxelInjectOpaqueMarkCount(TEXT("r.HairStrands.Voxelization.InjectOpaque.MarkCount"), GHairStransVoxelInjectOpaqueMarkCount, TEXT("Number of voxel marked as opaque starting along the view direction beneath the opaque surface."));
static float GHairStransVoxelRaymarchingSteppingScale = 1.15f;
static float GHairStransVoxelRaymarchingSteppingScale_Shadow = -1;
static float GHairStransVoxelRaymarchingSteppingScale_Transmittance = -1;
static float GHairStransVoxelRaymarchingSteppingScale_Environment = -1;