r.HairStrands.Voxelization.InjectOpaque.MarkCount

r.HairStrands.Voxelization.InjectOpaque.MarkCount

#Overview

name: r.HairStrands.Voxelization.InjectOpaque.MarkCount

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/HairStrands/HairStrandsVoxelization.cpp:65

Scope: file

Source code excerpt:

static int32 GHairStransVoxelInjectOpaqueMarkCount = 6;
static FAutoConsoleVariableRef CVarHairStransVoxelInjectOpaqueBiasCount(TEXT("r.HairStrands.Voxelization.InjectOpaque.BiasCount"), GHairStransVoxelInjectOpaqueBiasCount, TEXT("Bias, in number of voxel, at which opaque depth is injected."));
static FAutoConsoleVariableRef CVarHairStransVoxelInjectOpaqueMarkCount(TEXT("r.HairStrands.Voxelization.InjectOpaque.MarkCount"), GHairStransVoxelInjectOpaqueMarkCount, TEXT("Number of voxel marked as opaque starting along the view direction beneath the opaque surface."));

static float GHairStransVoxelRaymarchingSteppingScale = 1.15f;
static float GHairStransVoxelRaymarchingSteppingScale_Shadow = -1;
static float GHairStransVoxelRaymarchingSteppingScale_Transmittance = -1;
static float GHairStransVoxelRaymarchingSteppingScale_Environment = -1;
static float GHairStransVoxelRaymarchingSteppingScale_Raytracing = -1;