r.HairStrands.Voxelization.Virtual

r.HairStrands.Voxelization.Virtual

#Overview

name: r.HairStrands.Voxelization.Virtual

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/HairStrands/HairStrandsVoxelization.cpp:89

Scope: file

Source code excerpt:

static int32 GHairVirtualVoxel_PageResolution = 32;
static int32 GHairVirtualVoxel_PageCountPerDim = 14;
static FAutoConsoleVariableRef CVarHairVirtualVoxel(TEXT("r.HairStrands.Voxelization.Virtual"), GHairVirtualVoxel, TEXT("Enable the two voxel hierachy."));
static FAutoConsoleVariableRef CVarHairVirtualVoxel_VoxelWorldSize(TEXT("r.HairStrands.Voxelization.Virtual.VoxelWorldSize"), GHairVirtualVoxel_VoxelWorldSize, TEXT("World size of a voxel in cm."));
static FAutoConsoleVariableRef CVarHairVirtualVoxel_VoxelPageResolution(TEXT("r.HairStrands.Voxelization.Virtual.VoxelPageResolution"), GHairVirtualVoxel_PageResolution, TEXT("Resolution of a voxel page."));
static FAutoConsoleVariableRef CVarHairVirtualVoxel_VoxelPageCountPerDim(TEXT("r.HairStrands.Voxelization.Virtual.VoxelPageCountPerDim"), GHairVirtualVoxel_PageCountPerDim, TEXT("Number of voxel pages per texture dimension. The voxel page memory is allocated with a 3D texture. This value provide the resolution of this texture."));

static int32 GHairVirtualVoxelGPUDriven = 1;
static int32 GHairVirtualVoxelGPUDrivenMinPageIndexRes = 32;