r.HLOD

r.HLOD

#Overview

name: r.HLOD

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/LODActor.cpp:147

Scope: file

Source code excerpt:


static FAutoConsoleCommandWithWorldAndArgs GHLODCmd(
	TEXT("r.HLOD"),
	TEXT("Single argument: 0 or 1 to Disable/Enable HLOD System\nMultiple arguments: force X where X is the HLOD level that should be forced into view"),
	FConsoleCommandWithWorldAndArgsDelegate::CreateStatic(HLODConsoleCommand)
	);

static void ListUnbuiltHLODActors(const TArray<FString>& Args, UWorld* World)
{