r.Lumen.ProbeHierarchy.SamplePerPixel

r.Lumen.ProbeHierarchy.SamplePerPixel

#Overview

name: r.Lumen.ProbeHierarchy.SamplePerPixel

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/IndirectLightRendering.cpp:85

Scope: file

Source code excerpt:


static TAutoConsoleVariable<int32> CVarProbeSamplePerPixel(
	TEXT("r.Lumen.ProbeHierarchy.SamplePerPixel"), 8,
	TEXT("Number of sample to do per full res pixel."),
	ECVF_RenderThreadSafe);

static TAutoConsoleVariable<bool> CVarDiffuseIndirectOffUseDepthBoundsAO(
	TEXT("r.DiffuseIndirectOffUseDepthBoundsAO"), true,
	TEXT("Use depth bounds when we apply the AO when DiffuseIndirect is disabled."),