r.Lumen.ProbeHierarchy.SamplePerPixel
r.Lumen.ProbeHierarchy.SamplePerPixel
#Overview
name: r.Lumen.ProbeHierarchy.SamplePerPixel
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Number of sample to do per full res pixel.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/IndirectLightRendering.cpp:85
Scope: file
Source code excerpt:
static TAutoConsoleVariable<int32> CVarProbeSamplePerPixel(
TEXT("r.Lumen.ProbeHierarchy.SamplePerPixel"), 8,
TEXT("Number of sample to do per full res pixel."),
ECVF_RenderThreadSafe);
static TAutoConsoleVariable<bool> CVarDiffuseIndirectOffUseDepthBoundsAO(
TEXT("r.DiffuseIndirectOffUseDepthBoundsAO"), true,
TEXT("Use depth bounds when we apply the AO when DiffuseIndirect is disabled."),