r.Lumen.Visualize.HardwareRayTracing.DeferredMaterial.TileDimension

r.Lumen.Visualize.HardwareRayTracing.DeferredMaterial.TileDimension

#Overview

name: r.Lumen.Visualize.HardwareRayTracing.DeferredMaterial.TileDimension

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/Lumen/LumenVisualizeHardwareRayTracing.cpp:39

Scope: file

Source code excerpt:


static TAutoConsoleVariable<int32> CVarLumenVisualizeHardwareRayTracingDeferredMaterialTileSize(
	TEXT("r.Lumen.Visualize.HardwareRayTracing.DeferredMaterial.TileDimension"),
	64,
	TEXT("Determines the tile dimension for material sorting (Default = 64)"),
	ECVF_RenderThreadSafe
);

static TAutoConsoleVariable<int32> CVarLumenVisualizeHardwareRayTracingThreadCount(