r.MaterialEditor.ContextMenu.DescriptionWeight
r.MaterialEditor.ContextMenu.DescriptionWeight
#Overview
name: r.MaterialEditor.ContextMenu.DescriptionWeight
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
The amount of weight placed on description that match what the user has typed in
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/MaterialGraphSchema.cpp:1259
Scope (from outer to inner):
file
namespace MaterialEditorContextMenuConsoleVariables
Source code excerpt:
static float DescriptionWeight = 4.0f;
static FAutoConsoleVariableRef CVarDescriptionWeight(
TEXT("r.MaterialEditor.ContextMenu.DescriptionWeight"), DescriptionWeight,
TEXT("The amount of weight placed on description that match what the user has typed in"),
ECVF_Default);
/** Weight that a match to a category search has */
static float CategoryWeight = 4.0f;
static FAutoConsoleVariableRef CVarCategoryWeight(