r.MaterialEditor.ContextMenu.KeywordWeight

r.MaterialEditor.ContextMenu.KeywordWeight

#Overview

name: r.MaterialEditor.ContextMenu.KeywordWeight

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/MaterialGraphSchema.cpp:1252

Scope (from outer to inner):

file
namespace    MaterialEditorContextMenuConsoleVariables

Source code excerpt:

	static float KeywordWeight = 30.0f;
	static FAutoConsoleVariableRef CVarKeywordWeight(
		TEXT("r.MaterialEditor.ContextMenu.KeywordWeight"), KeywordWeight,
		TEXT("The amount of weight placed on search items keyword"),
		ECVF_Default);

	/** Weight that a match to a description search has */
	static float DescriptionWeight = 4.0f;
	static FAutoConsoleVariableRef CVarDescriptionWeight(