r.MaterialEditor.ContextMenu.NodeTitleWeight
r.MaterialEditor.ContextMenu.NodeTitleWeight
#Overview
name: r.MaterialEditor.ContextMenu.NodeTitleWeight
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
The amount of weight placed on the search items title
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/MaterialGraphSchema.cpp:1245
Scope (from outer to inner):
file
namespace MaterialEditorContextMenuConsoleVariables
Source code excerpt:
static float NodeTitleWeight = 20.0f;
static FAutoConsoleVariableRef CVarNodeTitleWeight(
TEXT("r.MaterialEditor.ContextMenu.NodeTitleWeight"), NodeTitleWeight,
TEXT("The amount of weight placed on the search items title"),
ECVF_Default);
/** Weight used to prefer keywords of actions */
static float KeywordWeight = 30.0f;
static FAutoConsoleVariableRef CVarKeywordWeight(