r.MaterialEditor.ContextMenu.StartsWithBonusWeightMultiplier
r.MaterialEditor.ContextMenu.StartsWithBonusWeightMultiplier
#Overview
name: r.MaterialEditor.ContextMenu.StartsWithBonusWeightMultiplier
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
The multiplier given if the keyword starts with a term the user typed in
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/MaterialGraphSchema.cpp:1287
Scope (from outer to inner):
file
namespace MaterialEditorContextMenuConsoleVariables
Source code excerpt:
static float StartsWithBonusWeightMultiplier = 4.0f;
static FAutoConsoleVariableRef CVarStartsWithBonusWeightMultiplier(
TEXT("r.MaterialEditor.ContextMenu.StartsWithBonusWeightMultiplier"), StartsWithBonusWeightMultiplier,
TEXT("The multiplier given if the keyword starts with a term the user typed in"),
ECVF_Default);
/** Increasing this will prefer whole percentage matches when comparing the keyword to what the user has typed in */
static float PercentageMatchWeightMultiplier = 1.0f;
static FAutoConsoleVariableRef CVarPercentageMatchWeightMultiplier(