r.MorphTarget.WeightThreshold

r.MorphTarget.WeightThreshold

#Overview

name: r.MorphTarget.WeightThreshold

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/SkeletalRenderGPUSkin.cpp:66

Scope: file

Source code excerpt:

static float GMorphTargetWeightThreshold = UE_SMALL_NUMBER;
static FAutoConsoleVariableRef CVarMorphTargetWeightThreshold(
	TEXT("r.MorphTarget.WeightThreshold"),
	GMorphTargetWeightThreshold,
	*FString::Printf(TEXT("Set MorphTarget Weight Threshold (Default : %f).\n"), UE_SMALL_NUMBER), 
	ECVF_Default
);

static int32 GetRayTracingSkeletalMeshGlobalLODBias()