r.MorphTarget.WeightThreshold
r.MorphTarget.WeightThreshold
#Overview
name: r.MorphTarget.WeightThreshold
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Set MorphTarget Weight Threshold (Default : 0.000000).\n
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/SkeletalRenderGPUSkin.cpp:66
Scope: file
Source code excerpt:
static float GMorphTargetWeightThreshold = UE_SMALL_NUMBER;
static FAutoConsoleVariableRef CVarMorphTargetWeightThreshold(
TEXT("r.MorphTarget.WeightThreshold"),
GMorphTargetWeightThreshold,
*FString::Printf(TEXT("Set MorphTarget Weight Threshold (Default : %f).\n"), UE_SMALL_NUMBER),
ECVF_Default
);
static int32 GetRayTracingSkeletalMeshGlobalLODBias()