r.MotionVectorSimulation
r.MotionVectorSimulation
#Overview
name: r.MotionVectorSimulation
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Controls whether to allow simulated motion vectors on scene components, geometry caches and skinned meshes on camera cut frames.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Rendering/MotionVectorSimulation.cpp:7
Scope: file
Source code excerpt:
int32 GMotionVectorSimulation = 0;
static FAutoConsoleVariableRef CVarEnabled(
TEXT("r.MotionVectorSimulation"),
GMotionVectorSimulation,
TEXT("Controls whether to allow simulated motion vectors on scene components, geometry caches and skinned meshes on camera cut frames.")
);
FMotionVectorSimulation::FMotionVectorSimulation()
{}