r.Nanite.BinningTechnique

r.Nanite.BinningTechnique

#Overview

name: r.Nanite.BinningTechnique

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/Nanite/NaniteShading.cpp:109

Scope: file

Source code excerpt:

static int32 GBinningTechnique = 0;
static FAutoConsoleVariableRef CVarNaniteBinningTechnique(
	TEXT("r.Nanite.BinningTechnique"),
	GBinningTechnique,
	TEXT(""),
	ECVF_RenderThreadSafe
);

static int32 GNaniteShadeBinningMode = 0;