r.Nanite.BinningTechnique
r.Nanite.BinningTechnique
#Overview
name: r.Nanite.BinningTechnique
This variable is created as a Console Variable (cvar).
- type:
Var
- help: ``
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/Nanite/NaniteShading.cpp:109
Scope: file
Source code excerpt:
static int32 GBinningTechnique = 0;
static FAutoConsoleVariableRef CVarNaniteBinningTechnique(
TEXT("r.Nanite.BinningTechnique"),
GBinningTechnique,
TEXT(""),
ECVF_RenderThreadSafe
);
static int32 GNaniteShadeBinningMode = 0;