r.Nanite.CustomDepth

r.Nanite.CustomDepth

#Overview

name: r.Nanite.CustomDepth

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Rendering/NaniteResources.cpp:121

Scope: file

Source code excerpt:

int32 GNaniteCustomDepthEnabled = 1;
static FAutoConsoleVariableRef CVarNaniteCustomDepthStencil(
	TEXT("r.Nanite.CustomDepth"),
	GNaniteCustomDepthEnabled,
	TEXT("Whether to allow Nanite to render in the CustomDepth pass"),
	ECVF_RenderThreadSafe
);

namespace Nanite