r.Nanite.FastTileVis

r.Nanite.FastTileVis

#Overview

name: r.Nanite.FastTileVis

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/Nanite/NaniteShading.cpp:72

Scope: file

Source code excerpt:

static int32 GNaniteFastTileVis = INDEX_NONE;
static FAutoConsoleVariableRef CVarNaniteFastTileVis(
	TEXT("r.Nanite.FastTileVis"),
	GNaniteFastTileVis,
	TEXT("Allows for just showing a single target in the visualization, or -1 to show all accumulated"),
	ECVF_RenderThreadSafe
);

static int32 GNaniteBundleEmulation = 0;