r.Nanite.MaterialVisibility.ShadingBins
r.Nanite.MaterialVisibility.ShadingBins
#Overview
name: r.Nanite.MaterialVisibility.ShadingBins
This variable is created as a Console Variable (cvar).
- type:
Var
- help: ``
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/Nanite/NaniteVisibility.cpp:45
Scope: file
Source code excerpt:
int32 GNaniteMaterialVisibilityShadingBins = 1;
static FAutoConsoleVariableRef CVarNaniteMaterialVisibilityShadingBins(
TEXT("r.Nanite.MaterialVisibility.ShadingBins"),
GNaniteMaterialVisibilityShadingBins,
TEXT("")
);
struct FNaniteVisibilityQuery
{