r.Nanite.MaterialVisibility.ShadingBins

r.Nanite.MaterialVisibility.ShadingBins

#Overview

name: r.Nanite.MaterialVisibility.ShadingBins

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/Nanite/NaniteVisibility.cpp:45

Scope: file

Source code excerpt:

int32 GNaniteMaterialVisibilityShadingBins = 1;
static FAutoConsoleVariableRef CVarNaniteMaterialVisibilityShadingBins(
	TEXT("r.Nanite.MaterialVisibility.ShadingBins"),
	GNaniteMaterialVisibilityShadingBins,
	TEXT("")
);

struct FNaniteVisibilityQuery
{