r.Nanite.Streaming.Debug.GPURequests

r.Nanite.Streaming.Debug.GPURequests

#Overview

name: r.Nanite.Streaming.Debug.GPURequests

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Rendering/NaniteStreamingManager.cpp:121

Scope: file

Source code excerpt:

static int32 GNaniteStreamingGPURequests = 1;
static FAutoConsoleVariableRef CVarNaniteStreamingGPUFeedback(
	TEXT("r.Nanite.Streaming.Debug.GPURequests"),
	GNaniteStreamingGPURequests,
	TEXT("Process requests coming from GPU rendering feedback"),
	ECVF_RenderThreadSafe
);

static int32 GNaniteStreamingPrefetch = 1;