r.Nanite.Streaming.Debug.Prefetch
r.Nanite.Streaming.Debug.Prefetch
#Overview
name: r.Nanite.Streaming.Debug.Prefetch
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Process resource prefetch requests from calls to PrefetchResource().
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Rendering/NaniteStreamingManager.cpp:129
Scope: file
Source code excerpt:
static int32 GNaniteStreamingPrefetch = 1;
static FAutoConsoleVariableRef CVarNaniteStreamingPrefetch(
TEXT("r.Nanite.Streaming.Debug.Prefetch"),
GNaniteStreamingPrefetch,
TEXT("Process resource prefetch requests from calls to PrefetchResource()."),
ECVF_RenderThreadSafe
);
static TAutoConsoleVariable<int32> CVarNaniteStreamingTranscodeWaveSize(