r.Nanite.Streaming.Debug.Prefetch

r.Nanite.Streaming.Debug.Prefetch

#Overview

name: r.Nanite.Streaming.Debug.Prefetch

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Rendering/NaniteStreamingManager.cpp:129

Scope: file

Source code excerpt:

static int32 GNaniteStreamingPrefetch = 1;
static FAutoConsoleVariableRef CVarNaniteStreamingPrefetch(
	TEXT("r.Nanite.Streaming.Debug.Prefetch"),
	GNaniteStreamingPrefetch,
	TEXT("Process resource prefetch requests from calls to PrefetchResource()."),
	ECVF_RenderThreadSafe
);

static TAutoConsoleVariable<int32> CVarNaniteStreamingTranscodeWaveSize(