r.Nanite.Streaming.DynamicPageUploadBuffer
r.Nanite.Streaming.DynamicPageUploadBuffer
#Overview
name: r.Nanite.Streaming.DynamicPageUploadBuffer
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Set Dynamic flag on the page upload buffer. This can eliminate a buffer copy on some platforms, but potentially also make the transcode shader slower.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Rendering/NaniteStreamingManager.cpp:150
Scope: file
Source code excerpt:
static int32 GNaniteStreamingDynamicPageUploadBuffer = 0;
static FAutoConsoleVariableRef CVarNaniteStreamingDynamicPageUploadBuffer(
TEXT("r.Nanite.Streaming.DynamicPageUploadBuffer"),
GNaniteStreamingDynamicPageUploadBuffer,
TEXT("Set Dynamic flag on the page upload buffer. This can eliminate a buffer copy on some platforms, but potentially also make the transcode shader slower."),
ECVF_RenderThreadSafe
);
static int32 GNaniteStreamingReservedResources = 0;