r.Nanite.Streaming.DynamicPageUploadBuffer

r.Nanite.Streaming.DynamicPageUploadBuffer

#Overview

name: r.Nanite.Streaming.DynamicPageUploadBuffer

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Rendering/NaniteStreamingManager.cpp:150

Scope: file

Source code excerpt:

static int32 GNaniteStreamingDynamicPageUploadBuffer = 0;
static FAutoConsoleVariableRef CVarNaniteStreamingDynamicPageUploadBuffer(
	TEXT("r.Nanite.Streaming.DynamicPageUploadBuffer"),
	GNaniteStreamingDynamicPageUploadBuffer,
	TEXT("Set Dynamic flag on the page upload buffer. This can eliminate a buffer copy on some platforms, but potentially also make the transcode shader slower."),
	ECVF_RenderThreadSafe
);

static int32 GNaniteStreamingReservedResources = 0;