r.NeverOcclusionTestDistance
r.NeverOcclusionTestDistance
#Overview
name: r.NeverOcclusionTestDistance
The value of this variable can be defined or overridden in .ini config files. 8
.ini config files referencing this setting variable.
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
When the distance between the viewpoint and the bounding sphere center is less than this, never occlusion cull.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/Android/AndroidScalability.ini:30, section: [ViewDistanceQuality@0]
- INI Section:
ViewDistanceQuality@0
- Raw value:
2000
- Is Array:
False
Location: <Workspace>/Engine/Config/Android/AndroidScalability.ini:34, section: [ViewDistanceQuality@1]
- INI Section:
ViewDistanceQuality@1
- Raw value:
2000
- Is Array:
False
Location: <Workspace>/Engine/Config/Android/AndroidScalability.ini:38, section: [ViewDistanceQuality@2]
- INI Section:
ViewDistanceQuality@2
- Raw value:
2000
- Is Array:
False
Location: <Workspace>/Engine/Config/Android/AndroidScalability.ini:42, section: [ViewDistanceQuality@3]
- INI Section:
ViewDistanceQuality@3
- Raw value:
2000
- Is Array:
False
Location: <Workspace>/Engine/Config/IOS/IOSScalability.ini:30, section: [ViewDistanceQuality@0]
- INI Section:
ViewDistanceQuality@0
- Raw value:
2000
- Is Array:
False
Location: <Workspace>/Engine/Config/IOS/IOSScalability.ini:34, section: [ViewDistanceQuality@1]
- INI Section:
ViewDistanceQuality@1
- Raw value:
2000
- Is Array:
False
Location: <Workspace>/Engine/Config/IOS/IOSScalability.ini:38, section: [ViewDistanceQuality@2]
- INI Section:
ViewDistanceQuality@2
- Raw value:
2000
- Is Array:
False
Location: <Workspace>/Engine/Config/IOS/IOSScalability.ini:42, section: [ViewDistanceQuality@3]
- INI Section:
ViewDistanceQuality@3
- Raw value:
2000
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/SceneVisibility.cpp:197
Scope: file
Source code excerpt:
static float GNeverOcclusionTestDistance = 0.0f;
static FAutoConsoleVariableRef CVarNeverOcclusionTestDistance(
TEXT("r.NeverOcclusionTestDistance"),
GNeverOcclusionTestDistance,
TEXT("When the distance between the viewpoint and the bounding sphere center is less than this, never occlusion cull."),
ECVF_RenderThreadSafe | ECVF_Scalability
);
static int32 GForceSceneHasDecals = 0;