r.Occlusion.SingleRHIThreadStall

r.Occlusion.SingleRHIThreadStall

#Overview

name: r.Occlusion.SingleRHIThreadStall

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/Windows/WindowsEngine.ini:21, section: [SystemSettings]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLDevice.cpp:1398

Scope (from outer to inner):

file
function     FOpenGLDynamicRHI::FOpenGLDynamicRHI

Source code excerpt:

	// Disable SingleRHIThreadStall for GL occlusion queiresn, which should be set for D3D11 only. Enabling it causes RT->RHIT deadlock
	{
		auto* CVar = IConsoleManager::Get().FindConsoleVariable(TEXT("r.Occlusion.SingleRHIThreadStall"));
		if (CVar)
		{
			CVar->Set(0);
		}
	}