r.OcclusionFeedback.Blending
r.OcclusionFeedback.Blending
#Overview
name: r.OcclusionFeedback.Blending
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
0: Opaque \n1: Enable blending (default) \n2: Enable pixel discard
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/SceneOcclusion.cpp:1871
Scope: file
Source code excerpt:
int32 GOcclusionFeeback_Blending = 1;
static FAutoConsoleVariableRef CVarOcclusionFeeback_Blending(
TEXT("r.OcclusionFeedback.Blending"),
GOcclusionFeeback_Blending,
TEXT("0: Opaque \n")
TEXT("1: Enable blending (default) \n")
TEXT("2: Enable pixel discard"),
ECVF_RenderThreadSafe
);