r.OcclusionQueryDispatchOrder

r.OcclusionQueryDispatchOrder

#Overview

name: r.OcclusionQueryDispatchOrder

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/SceneOcclusion.cpp:86

Scope: file

Source code excerpt:

static int32 GOcclusionQueryDispatchOrder = 0;
static FAutoConsoleVariableRef CVarOcclusionQueryDispatchOrder(
	TEXT("r.OcclusionQueryDispatchOrder"),
	GOcclusionQueryDispatchOrder,
	TEXT("0: Grouped queries before individual (default)\n")
	TEXT("1: Individual queries before grouped"),
	ECVF_RenderThreadSafe
);