r.Ortho.DepthThicknessScale

r.Ortho.DepthThicknessScale

#Overview

name: r.Ortho.DepthThicknessScale

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/SceneView.cpp:327

Scope: file

Source code excerpt:

float GOrthographicDepthThicknessScale = 0.001;
static FAutoConsoleVariableRef CVarOrthographicDepthThicknessScale(
	TEXT("r.Ortho.DepthThicknessScale"),
	GOrthographicDepthThicknessScale,
	TEXT("Orthographic scene depth scales proportionally lower than perspective, typically on a scale of 1/100")
	TEXT("Use this value to tweak the scale of depth thickness testing values simultaneously across various screen trace passes"),
	ECVF_RenderThreadSafe);

float GDefaultUpdateOrthoNearPlane = 0.0f;