r.PreTileTextures

r.PreTileTextures

#Overview

name: r.PreTileTextures

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Core/Private/HAL/ConsoleManager.cpp:4076

Scope: file

Source code excerpt:


static TAutoConsoleVariable<int32> CVarPreTileTextures(
	TEXT("r.PreTileTextures"),
	1,
	TEXT("If set to 1, textures will be tiled during cook and are expected to be cooked at runtime"),
	ECVF_RenderThreadSafe);

static TAutoConsoleVariable<int32> CVarVirtualTextureReducedMemoryEnabled(
	TEXT("r.VirtualTextureReducedMemory"),