r.RayTracing.AmbientOcclusion

r.RayTracing.AmbientOcclusion

#Overview

name: r.RayTracing.AmbientOcclusion

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracingAmbientOcclusion.cpp:23

Scope: file

Source code excerpt:

static int32 GRayTracingAmbientOcclusion = -1;
static FAutoConsoleVariableRef CVarRayTracingAmbientOcclusion(
	TEXT("r.RayTracing.AmbientOcclusion"),
	GRayTracingAmbientOcclusion,
	TEXT("-1: Value driven by postprocess volume (default) \n")
	TEXT(" 0: ray tracing ambient occlusion off \n")
	TEXT(" 1: ray tracing ambient occlusion enabled"),
	ECVF_RenderThreadSafe | ECVF_Scalability
);