r.RayTracing.AmbientOcclusion.SamplesPerPixel

r.RayTracing.AmbientOcclusion.SamplesPerPixel

#Overview

name: r.RayTracing.AmbientOcclusion.SamplesPerPixel

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracingAmbientOcclusion.cpp:42

Scope: file

Source code excerpt:

static int32 GRayTracingAmbientOcclusionSamplesPerPixel = -1;
static FAutoConsoleVariableRef CVarRayTracingAmbientOcclusionSamplesPerPixel(
	TEXT("r.RayTracing.AmbientOcclusion.SamplesPerPixel"),
	GRayTracingAmbientOcclusionSamplesPerPixel,
	TEXT("Sets the samples-per-pixel for ambient occlusion (default = -1 (driven by postprocesing volume))")
);

static TAutoConsoleVariable<int32> CVarRayTracingAmbientOcclusionEnableTwoSidedGeometry(
	TEXT("r.RayTracing.AmbientOcclusion.EnableTwoSidedGeometry"),