r.RayTracing.DebugDisableTriangleCull
r.RayTracing.DebugDisableTriangleCull
#Overview
name: r.RayTracing.DebugDisableTriangleCull
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Forces all ray tracing geometry instances to be double-sided by disabling back-face culling. This is useful for debugging and profiling. (default = 0)
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracing.cpp:81
Scope: file
Source code excerpt:
static int32 GRayTracingDebugDisableTriangleCull = 0;
static FAutoConsoleVariableRef CVarRayTracingDebugDisableTriangleCull(
TEXT("r.RayTracing.DebugDisableTriangleCull"),
GRayTracingDebugDisableTriangleCull,
TEXT("Forces all ray tracing geometry instances to be double-sided by disabling back-face culling. This is useful for debugging and profiling. (default = 0)")
);
static int32 GRayTracingDebugForceOpaque = 0;
static FAutoConsoleVariableRef CVarRayTracingDebugForceOpaque(