r.RayTracing.Enable

r.RayTracing.Enable

#Overview

name: r.RayTracing.Enable

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Rendering/RayTracingGeometryManager.cpp:16

Scope: file

Source code excerpt:

static bool bHasRayTracingEnableChanged = false;
static TAutoConsoleVariable<int32> CVarRayTracingEnable(
	TEXT("r.RayTracing.Enable"),
	1,
	TEXT("Runtime toggle for switching raytracing on/off (experimental)."),
	FConsoleVariableDelegate::CreateLambda([](IConsoleVariable* InVariable)
		{
			FGlobalComponentRecreateRenderStateContext Context;
			ENQUEUE_RENDER_COMMAND(RayTracingToggledCmd)(