r.RayTracing.ExcludeSky
r.RayTracing.ExcludeSky
#Overview
name: r.RayTracing.ExcludeSky
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
A toggle that controls inclusion of sky geometry in the ray tracing scene (excluding sky can make ray tracing faster). This setting is ignored for the Path Tracer.\n 0: Sky objects included in the ray tracing scene\n 1: Sky objects excluded from the ray tracing scene (default)
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracing.cpp:63
Scope: file
Source code excerpt:
static int32 GRayTracingExcludeSky = 1;
static FAutoConsoleVariableRef CRayTracingExcludeSky(
TEXT("r.RayTracing.ExcludeSky"),
GRayTracingExcludeSky,
TEXT("A toggle that controls inclusion of sky geometry in the ray tracing scene (excluding sky can make ray tracing faster). This setting is ignored for the Path Tracer.\n")
TEXT(" 0: Sky objects included in the ray tracing scene\n")
TEXT(" 1: Sky objects excluded from the ray tracing scene (default)"),
ECVF_RenderThreadSafe);