r.RayTracing.ExcludeSky

r.RayTracing.ExcludeSky

#Overview

name: r.RayTracing.ExcludeSky

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracing.cpp:63

Scope: file

Source code excerpt:

static int32 GRayTracingExcludeSky = 1;
static FAutoConsoleVariableRef CRayTracingExcludeSky(
	TEXT("r.RayTracing.ExcludeSky"),
	GRayTracingExcludeSky,
	TEXT("A toggle that controls inclusion of sky geometry in the ray tracing scene (excluding sky can make ray tracing faster). This setting is ignored for the Path Tracer.\n")
	TEXT(" 0: Sky objects included in the ray tracing scene\n")
	TEXT(" 1: Sky objects excluded from the ray tracing scene (default)"),
	ECVF_RenderThreadSafe);