r.RayTracing.ExcludeTranslucent
r.RayTracing.ExcludeTranslucent
#Overview
name: r.RayTracing.ExcludeTranslucent
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
A toggle that modifies the inclusion of translucent objects in the ray tracing scene.\n 0: Translucent objects included in the ray tracing scene (default)\n 1: Translucent objects excluded from the ray tracing scene
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracing.cpp:54
Scope: file
Source code excerpt:
static int32 GRayTracingExcludeTranslucent = 0;
static FAutoConsoleVariableRef CRayTracingExcludeTranslucent(
TEXT("r.RayTracing.ExcludeTranslucent"),
GRayTracingExcludeTranslucent,
TEXT("A toggle that modifies the inclusion of translucent objects in the ray tracing scene.\n")
TEXT(" 0: Translucent objects included in the ray tracing scene (default)\n")
TEXT(" 1: Translucent objects excluded from the ray tracing scene"),
ECVF_RenderThreadSafe);