r.RayTracing.Geometry.PendingBuildPriorityBoostPerFrame
r.RayTracing.Geometry.PendingBuildPriorityBoostPerFrame
#Overview
name: r.RayTracing.Geometry.PendingBuildPriorityBoostPerFrame
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Increment the priority for all pending build requests which are not scheduled that frame (0.001 - default)
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Rendering/RayTracingGeometryManager.cpp:42
Scope: file
Source code excerpt:
static float GRayTracingPendingBuildPriorityBoostPerFrame = 0.001f;
static FAutoConsoleVariableRef CVarRayTracingPendingBuildPriorityBoostPerFrame(
TEXT("r.RayTracing.Geometry.PendingBuildPriorityBoostPerFrame"),
GRayTracingPendingBuildPriorityBoostPerFrame,
TEXT("Increment the priority for all pending build requests which are not scheduled that frame (0.001 - default)"),
ECVF_RenderThreadSafe
);
DECLARE_DWORD_ACCUMULATOR_STAT(TEXT("Ray tracing pending builds"), STAT_RayTracingPendingBuilds, STATGROUP_SceneRendering);