r.RayTracing.Geometry.PendingBuildPriorityBoostPerFrame

r.RayTracing.Geometry.PendingBuildPriorityBoostPerFrame

#Overview

name: r.RayTracing.Geometry.PendingBuildPriorityBoostPerFrame

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Rendering/RayTracingGeometryManager.cpp:42

Scope: file

Source code excerpt:

static float GRayTracingPendingBuildPriorityBoostPerFrame = 0.001f;
static FAutoConsoleVariableRef CVarRayTracingPendingBuildPriorityBoostPerFrame(
	TEXT("r.RayTracing.Geometry.PendingBuildPriorityBoostPerFrame"),
	GRayTracingPendingBuildPriorityBoostPerFrame,
	TEXT("Increment the priority for all pending build requests which are not scheduled that frame (0.001 - default)"),
	ECVF_RenderThreadSafe
);

DECLARE_DWORD_ACCUMULATOR_STAT(TEXT("Ray tracing pending builds"), STAT_RayTracingPendingBuilds, STATGROUP_SceneRendering);