r.RayTracing.Nanite.MaxStagingBufferSizeMB

r.RayTracing.Nanite.MaxStagingBufferSizeMB

#Overview

name: r.RayTracing.Nanite.MaxStagingBufferSizeMB

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/Nanite/NaniteRayTracing.cpp:83

Scope: file

Source code excerpt:

static int32 GNaniteRayTracingMaxStagingBufferSizeMB = 1024;
static FAutoConsoleVariableRef CVarNaniteRayTracingMaxStagingBufferSizeMB(
	TEXT("r.RayTracing.Nanite.MaxStagingBufferSizeMB"),
	GNaniteRayTracingMaxStagingBufferSizeMB,
	TEXT("Limit the size of the staging buffer used during stream out (lower values can cause updates to be throttled)\n")
	TEXT("Default   = 1024 MB.\n")
	TEXT("Max value = 2048 MB."),
	ECVF_RenderThreadSafe
);