r.RayTracing.Nanite.MaxStagingBufferSizeMB
r.RayTracing.Nanite.MaxStagingBufferSizeMB
#Overview
name: r.RayTracing.Nanite.MaxStagingBufferSizeMB
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Limit the size of the staging buffer used during stream out (lower values can cause updates to be throttled)\nDefault = 1024 MB.\nMax value = 2048 MB.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/Nanite/NaniteRayTracing.cpp:83
Scope: file
Source code excerpt:
static int32 GNaniteRayTracingMaxStagingBufferSizeMB = 1024;
static FAutoConsoleVariableRef CVarNaniteRayTracingMaxStagingBufferSizeMB(
TEXT("r.RayTracing.Nanite.MaxStagingBufferSizeMB"),
GNaniteRayTracingMaxStagingBufferSizeMB,
TEXT("Limit the size of the staging buffer used during stream out (lower values can cause updates to be throttled)\n")
TEXT("Default = 1024 MB.\n")
TEXT("Max value = 2048 MB."),
ECVF_RenderThreadSafe
);