r.RayTracing.Nanite.StreamOut.MaxNumVertices
r.RayTracing.Nanite.StreamOut.MaxNumVertices
#Overview
name: r.RayTracing.Nanite.StreamOut.MaxNumVertices
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Max number of vertices to stream out per frame.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/Nanite/NaniteRayTracing.cpp:59
Scope: file
Source code excerpt:
static int32 GNaniteRayTracingMaxNumVertices = 16 * 1024 * 1024;
static FAutoConsoleVariableRef CVarNaniteRayTracingMaxNumVertices(
TEXT("r.RayTracing.Nanite.StreamOut.MaxNumVertices"),
GNaniteRayTracingMaxNumVertices,
TEXT("Max number of vertices to stream out per frame."),
ECVF_ReadOnly
);
static int32 GNaniteRayTracingMaxNumIndices = 64 * 1024 * 1024;