r.RayTracing.Nanite.Update
r.RayTracing.Nanite.Update
#Overview
name: r.RayTracing.Nanite.Update
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Whether to process Nanite RayTracing update requests.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/Nanite/NaniteRayTracing.cpp:35
Scope: file
Source code excerpt:
static bool GNaniteRayTracingUpdate = true;
static FAutoConsoleVariableRef CVarNaniteRayTracingUpdate(
TEXT("r.RayTracing.Nanite.Update"),
GNaniteRayTracingUpdate,
TEXT("Whether to process Nanite RayTracing update requests."),
ECVF_RenderThreadSafe
);
static bool GNaniteRayTracingForceUpdateVisible = false;