r.RayTracing.NormalBias
r.RayTracing.NormalBias
#Overview
name: r.RayTracing.NormalBias
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Sets the max. normal bias used for offseting the ray start position along the normal (default = 0.1, i.e., 1mm)
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracingShadows.cpp:24
Scope: file
Source code excerpt:
static float GRayTracingMaxNormalBias = 0.1f;
static FAutoConsoleVariableRef CVarRayTracingNormalBias(
TEXT("r.RayTracing.NormalBias"),
GRayTracingMaxNormalBias,
TEXT("Sets the max. normal bias used for offseting the ray start position along the normal (default = 0.1, i.e., 1mm)")
);
static int32 GRayTracingShadowsEnableMaterials = 1;
static FAutoConsoleVariableRef CVarRayTracingShadowsEnableMaterials(