r.RayTracing.ParallelMeshBatchSetup

r.RayTracing.ParallelMeshBatchSetup

#Overview

name: r.RayTracing.ParallelMeshBatchSetup

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracing.cpp:28

Scope: file

Source code excerpt:

static int32 GRayTracingParallelMeshBatchSetup = 1;
static FAutoConsoleVariableRef CRayTracingParallelMeshBatchSetup(
	TEXT("r.RayTracing.ParallelMeshBatchSetup"),
	GRayTracingParallelMeshBatchSetup,
	TEXT("Whether to setup ray tracing materials via parallel jobs."),
	ECVF_RenderThreadSafe);

static int32 GRayTracingParallelMeshBatchSize = 1024;
static FAutoConsoleVariableRef CRayTracingParallelMeshBatchSize(