r.RayTracing.ParallelMeshBatchSize

r.RayTracing.ParallelMeshBatchSize

#Overview

name: r.RayTracing.ParallelMeshBatchSize

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracing.cpp:35

Scope: file

Source code excerpt:

static int32 GRayTracingParallelMeshBatchSize = 1024;
static FAutoConsoleVariableRef CRayTracingParallelMeshBatchSize(
	TEXT("r.RayTracing.ParallelMeshBatchSize"),
	GRayTracingParallelMeshBatchSize,
	TEXT("Batch size for ray tracing materials parallel jobs."),
	ECVF_RenderThreadSafe);

static TAutoConsoleVariable<float> CVarRayTracingDynamicGeometryLastRenderTimeUpdateDistance(
	TEXT("r.RayTracing.DynamicGeometryLastRenderTimeUpdateDistance"),