r.RayTracing.SkyLight.MaxRayDistance
r.RayTracing.SkyLight.MaxRayDistance
#Overview
name: r.RayTracing.SkyLight.MaxRayDistance
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Sets the max ray distance for ray tracing SkyLight (default = 1.0e7)
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/RayTracing/RaytracingSkylight.cpp:51
Scope: file
Source code excerpt:
static float GRayTracingSkyLightMaxRayDistance = 1.0e7;
static FAutoConsoleVariableRef CVarRayTracingSkyLightMaxRayDistance(
TEXT("r.RayTracing.SkyLight.MaxRayDistance"),
GRayTracingSkyLightMaxRayDistance,
TEXT("Sets the max ray distance for ray tracing SkyLight (default = 1.0e7)")
);
static float GRayTracingSkyLightMaxShadowThickness = 1.0e3;
static FAutoConsoleVariableRef CVarRayTracingSkyLightMaxShadowThickness(