r.RayTracing.SkyLight.MaxRayDistance

r.RayTracing.SkyLight.MaxRayDistance

#Overview

name: r.RayTracing.SkyLight.MaxRayDistance

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/RayTracing/RaytracingSkylight.cpp:51

Scope: file

Source code excerpt:

static float GRayTracingSkyLightMaxRayDistance = 1.0e7;
static FAutoConsoleVariableRef CVarRayTracingSkyLightMaxRayDistance(
	TEXT("r.RayTracing.SkyLight.MaxRayDistance"),
	GRayTracingSkyLightMaxRayDistance,
	TEXT("Sets the max ray distance for ray tracing SkyLight (default = 1.0e7)")
);

static float GRayTracingSkyLightMaxShadowThickness = 1.0e3;
static FAutoConsoleVariableRef CVarRayTracingSkyLightMaxShadowThickness(