r.RayTracing.SkyLight.SamplesPerPixel
r.RayTracing.SkyLight.SamplesPerPixel
#Overview
name: r.RayTracing.SkyLight.SamplesPerPixel
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Sets the samples-per-pixel for ray tracing SkyLight (default = -1)
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/RayTracing/RaytracingSkylight.cpp:44
Scope: file
Source code excerpt:
static int32 GRayTracingSkyLightSamplesPerPixel = -1;
static FAutoConsoleVariableRef CVarRayTracingSkyLightSamplesPerPixel(
TEXT("r.RayTracing.SkyLight.SamplesPerPixel"),
GRayTracingSkyLightSamplesPerPixel,
TEXT("Sets the samples-per-pixel for ray tracing SkyLight (default = -1)")
);
static float GRayTracingSkyLightMaxRayDistance = 1.0e7;
static FAutoConsoleVariableRef CVarRayTracingSkyLightMaxRayDistance(