r.RayTracing.SkyLight.SamplesPerPixel

r.RayTracing.SkyLight.SamplesPerPixel

#Overview

name: r.RayTracing.SkyLight.SamplesPerPixel

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/RayTracing/RaytracingSkylight.cpp:44

Scope: file

Source code excerpt:

static int32 GRayTracingSkyLightSamplesPerPixel = -1;
static FAutoConsoleVariableRef CVarRayTracingSkyLightSamplesPerPixel(
	TEXT("r.RayTracing.SkyLight.SamplesPerPixel"),
	GRayTracingSkyLightSamplesPerPixel,
	TEXT("Sets the samples-per-pixel for ray tracing SkyLight (default = -1)")
);

static float GRayTracingSkyLightMaxRayDistance = 1.0e7;
static FAutoConsoleVariableRef CVarRayTracingSkyLightMaxRayDistance(